Difference between revisions of "Creating SVG for use as mx annotation overlays"

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Before you can annotate images in mx, you need to draw the annotation on the image in another drawing software. For our purposes, we are using Adobe Illustrator, but any such program with capabilities to save as an SVG (Scalable Vector Graphics) file should work.
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Before you can annotate images in mx, you need to draw the annotation on the image in another drawing software. For our purposes we are using Adobe Illustrator, but any such program with capabilities to save as an SVG (Scalable Vector Graphics) file should work.
  
 
First, original image must be saved (either directly by the user from, for example, a microscope-captured image or off of an image database such as MorphBank, http://www.morphbank.net/) and the pixel dimensions must be recorded.
 
First, original image must be saved (either directly by the user from, for example, a microscope-captured image or off of an image database such as MorphBank, http://www.morphbank.net/) and the pixel dimensions must be recorded.

Revision as of 15:10, 6 July 2010

Before you can annotate images in mx, you need to draw the annotation on the image in another drawing software. For our purposes we are using Adobe Illustrator, but any such program with capabilities to save as an SVG (Scalable Vector Graphics) file should work.

First, original image must be saved (either directly by the user from, for example, a microscope-captured image or off of an image database such as MorphBank, http://www.morphbank.net/) and the pixel dimensions must be recorded.

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